This week's battle report sees my Deathwatch army take on Harry (AKA the Dark Artisan) and his Adeptus Mechanicus and Skitarii force.
This game was being filmed for his awesome Youtube channel, so was played on a fantastic board full of terrain against a great looking army. I think this is pretty neat, as you will get both the video battle report and written battle report to check out, as well as the perspective of both players on how the game went.
My army consisted of:
Combined Arms Detachment
Watch Captain Artemis (with V5)
Librarian- Mastery Level 2, Meltabombs (with V5)
10 Veterans- 4 Frag Cannons, Storm Shield, Auspex (V1 and V2)
Drop Pod (DP1)
10 Veterans- 2 Infernus Heavy Bolters (V3 and V4)
Rhino (R)
8 Veterans- 3 Deathwatch Shotguns, 2 Heavy Thunder Hammers, 2 Storm Shields (V5)
Drop Pod (DP2)
5 Veterans- 5 Stalker Pattern Boltguns (V6)
4 Bikers- 3 Power Swords, Power Axe, Meltabombs (B1)
4 Bikers- 3 Power Swords, Power Maul, Meltabombs (B2)
5 Vanguard Veterans- 3 pairs of Lightning Claws, 2 Heavy Thunder Hammers (VV)
My warlord was Artemis, his Warlord Trait allowing me to change Mission Tactics an additional time. My Librarian rolled on Biomancy and got Smite, Enfeeble and Warp Speed.
For my army, I stuck with a CAD. I was hoping to use the Blackspear Strike Force, but didn't have time to get my Corvus Blackstar painted to use it. Anyway, in most missions, a CAD is a solid choice thanks to Objective Secured.
I took Artemis to lead the force once again, hoping to use his Stasis Bomb to good effect. I backed him up with a Librarian using Biomancy. I was hoping to get Endurance to boost my durability, but ended up with Enfeeble and Warp Speed instead. Smite is a pretty good Primaris for me, as my army lacks a lot of AP2 shooting.
Both characters would join a unit of combat Veterans in a Drop Pod. I took three shotguns, two Heavy Thunder Hammers and a couple of Storm Shields for some added protection. I didn't really rate the Deathwatch Shotguns when I first reviewed the codex, but after using them for a few games, I have turned around on them. Even though the template mode is only S3, the number of hits you can normally get more than makes up for this in most games.
I took a unit of Veterans with 4 Frag Cannons in a Drop Pod. I decided to combat squad these and put two cannons in each unit, allowing me to go after 2 different targets. One squad would take the Storm Shield and Auspex (I would normally put them both on the squad Sergeant, but the recent FAQ put an end to that).
I then took a unit of Veteran with Stalker Boltguns and a unit with Infernus Heavy Bolters in a Rhino. The Stalker unit could hold a backfield objective, while the Rhino would give me more mobility to go after objectives.
To round off the list, I took my standard two units of 4 Bikers (power weapons and Meltabombs) and a unit of Vanguard Veterans armed for combat.