Showing posts with label Skitarii. Show all posts
Showing posts with label Skitarii. Show all posts

Friday, 27 January 2017

Battle Report 94- 1850 pts Deathwatch vs Adeptus Mechanicus/Skitarii

This week's battle report sees my Deathwatch army take on Harry (AKA the Dark Artisan) and his Adeptus Mechanicus and Skitarii force.




This game was being filmed for his awesome Youtube channel, so was played on a fantastic board full of terrain against a great looking army. I think this is pretty neat, as you will get both the video battle report and written battle report to check out, as well as the perspective of both players on how the game went. 

My army consisted of:
Combined Arms Detachment
Watch Captain Artemis (with V5)
Librarian- Mastery Level 2, Meltabombs (with V5)
10 Veterans- 4 Frag Cannons, Storm Shield, Auspex (V1 and V2)
Drop Pod (DP1)
10 Veterans- 2 Infernus Heavy Bolters (V3 and V4)
Rhino (R)
8 Veterans- 3 Deathwatch Shotguns, 2 Heavy Thunder Hammers, 2 Storm Shields (V5)
Drop Pod (DP2)
5 Veterans- 5 Stalker Pattern Boltguns (V6)
4 Bikers- 3 Power Swords, Power Axe, Meltabombs (B1)
4 Bikers- 3 Power Swords, Power Maul, Meltabombs (B2)
5 Vanguard Veterans- 3 pairs of Lightning Claws, 2 Heavy Thunder Hammers (VV)


My warlord was Artemis, his Warlord Trait allowing me to change Mission Tactics an additional time. My Librarian rolled on Biomancy and got Smite, Enfeeble and Warp Speed. 

For my army, I stuck with a CAD. I was hoping to use the Blackspear Strike Force, but didn't have time to get my Corvus Blackstar painted to use it. Anyway, in most missions, a CAD is a solid choice thanks to Objective Secured. 

I took Artemis to lead the force once again, hoping to use his Stasis Bomb to good effect. I backed him up with a Librarian using Biomancy. I was hoping to get Endurance to boost my durability, but ended up with Enfeeble and Warp Speed instead. Smite is a pretty good Primaris for me, as my army lacks a lot of AP2 shooting. 
Both characters would join a unit of combat Veterans in a Drop Pod. I took three shotguns, two Heavy Thunder Hammers and a couple of Storm Shields for some added protection. I didn't really rate the Deathwatch Shotguns when I first reviewed the codex, but after using them for a few games, I have turned around on them. Even though the template mode is only S3, the number of hits you can normally get more than makes up for this in most games. 

I took a unit of Veterans with 4 Frag Cannons in a Drop Pod. I decided to combat squad these and put two cannons in each unit, allowing me to go after 2 different targets. One squad would take the Storm Shield and Auspex (I would normally put them both on the squad Sergeant, but the recent FAQ put an end to that). 
I then took a unit of Veteran with Stalker Boltguns and a unit with Infernus Heavy Bolters in a Rhino. The Stalker unit could hold a backfield objective, while the Rhino would give me more mobility to go after objectives. 

To round off the list, I took my standard two units of 4 Bikers (power weapons and Meltabombs) and a unit of Vanguard Veterans armed for combat. 

Thursday, 14 July 2016

Battle Report 66- 2000 pts Astra Militarum vs Mechanicus/Skitarii

This week's battle report sees my Astra Militarum army take on Raymond's Mechanicus and Skitarii force.


My army consisted of:
Company Command Squad- Vox, Astropath, Master of Ordnance, Medic, Regimental Standard (CC)
Tank Command Pask- Punisher tank, Punisher cannon, heavy bolter, heavy bolter sponsons (P1)
Punisher Tank- Punisher cannon, heavy bolter, heavy bolter sponsons (P2)
Priest (with PC1)
Priest (with I2A)
Commissar (with HBT)
Commissar (with LCT)
Commissar (with PC2)
Primaris Psyker- mastery level 2 (with I1A)

Platoon Command 1- Vox, 2 grenade launchers (PC1)
Infantry Squad 1A- Vox, Autocannon (I1A)
Infantry Squad 1B- Vox, Autocannon (I1B)
Infantry Squad 1C- Autocannon (I1C)

Platoon Command - Vox, 2 plasma guns (PC2)
Infantry Squad 2A- Vox, Flamer (I2A)
Infantry Squad 2B- Vox, Flamer (I2A, combined squad)
Infantry Squad 2C- Flamer (I2C)

Heavy Weapons Team- Heavy Bolters (HBT)
Heavy Weapons Team- Missile Launchers (MLT)
Heavy Weapons Team- Lascannons (LT)

10 Veterans- 3 Meltaguns (V)
Chimera- Extra Armour, Dozer Blades (C)

Leman Russ- Battle Cannon, Lascannon, Heavy Bolter Sponsons (LR)
Wyvern (W1)
Wyvern (W2)

Aegis Defence Line

My warlord trait gave me Voice of Command, giving me an extra order on my command squad. For my psychic powers, the Astropath got Hallucination and Psychic Shriek, the Primaris Psyker got Misfortune, Perfect Timing and Prescience.

Thursday, 7 July 2016

Battle Report 65- 1850 pts White Scars vs Mechanicus/Skitarii

For this week's battle report, my White Scars take on Raymond's Mechanicus and Skitarii in one of the special missions from the Angels of Death supplement.
 
I've been wanting to try some of the new scenarios from the Angels of Death and Death from the Skies books, and hope to try most of these interesting new scenarios over the next few months. These missions provide some very different ways to play for both armies and should hopefully provide some unusual games.

For my White Scars, this was one of my last games before Caledonian Revolution, so I took a modified version of my army list. My army for the game consisted of:

Scarblade Strike Force
Hunting Force
Khan- Moondrakken (with CS)
Command Squad- Bikes, Apothecary, 4 grav guns, 4 storm shields, Banner of the Eagle (CS)
6 Bikers- 2 grav guns, sergeant with power axe and meltabombs (BS1)
6 Bikers- 2 grav guns, sergeant with meltabombs (BS2)
Attack Bike- Multimelta (AB)
6 Scout Bikers- 2 Grenades launchers, sergeant with meltabombs and homing beacon (SB)

Stormbringer Squadron
5 Scouts- bolt pistols, combat weapons, sergeant with meltabombs (S1)
Landspeeder Storm- Heavy Bolter, Cerberus Launcher (LS1)
Landspeeder- Multimelta, Typhoon Missile Launcher (L)
 
Combined Arms Detachment
Chaplian- Bike, Hunter's Eye, Meltabombs (with CS or L2)
5 Scouts- Bolters, sergeant with meltabombs (S2)
Landspeeder Storm- Heavy Bolter, Cerberus Launcher (LS2)
3 Bikers- 2 meltaguns, sergeant with meltabombs (BS3)
3 Centurions- Grav cannons and grav amps, hurricane bolters (C)
Drop Pod (DP)
Stormhawk Interceptor- TL assault cannon, Skyhammer missile launcher, Las-talon (SI)

I dropped the Librarian from my last list and added a bike-mounted Chaplain. This would hopefully give the Command Squad a bit more punch in combat and add an additional character with an invulnerable save.
I also added the Banner of the Eagle to the Command Squad to give my White Scars units fleet and furious charge to help them further in combat. I also added a power axe to one of my bike units to add some much needed AP2 in combat.

Finally, I decided to test the Stormhawk Interceptor to see how it performed in this game.

My warlord trait was fixed with Khan, giving me a morale check re-roll bubble (as well as allowing Scout).