This week, I had arranged a game against Steve's 30k mechanium army. We had agreed to play 1500 pts on a 6x4 board using a maelstrom mission. As I have talked about previously, I am a big fan of
maelstrom missions and I was happy to get another game in.
I continued my forays into the new Dark Angels codex and decided to yet again field a Ravenwing army. My army consisted of:
RAVENWING STRIKE FORCE
Interrogator-Chaplain- Crozius Arcanum, Rosarius, Bike, Mace of Redemption, Meltabombs (IC)
Librarian- Level 2 psyker, Bike, Conversion Field, Meltabombs (L)
5 Ravenwing Command- Champion, Apothecary, Ravenwing Standard (CS)
5 Black Knights- Huntsman has Meltabombs (BK)
5 Ravenwing Bikers- 2 Grav guns, sergeant has Meltabombs (RB1)
5 Ravenwing Bikers- 2 Meltaguns, sergeant has Meltabombs (RB2)
5 Ravenwing Bikers- 2 Plasmaguns, sergeant has Meltabombs (RB3)
Darkshroud- Assault Cannon (D)
Landspeeder- Heavy Bolter, Assault Cannon (RL1)
Landspeeder- Heavy Bolter, Assault Cannon (RL2)
I wanted to try the Interrogator Chaplain in this game and he took to the field as my warlord. I think his Zealot ability will give a big boost to the Command squad and make them more effective in combat. I gave him the Mace of Redemption for the strength increase and AP3. I have never played mechanium, but had heard that some units can have high toughness, so hoped this would be a nice counter. I rounded out the HQ choices with a Librarian, I am still wanting to try the Dark Angels Interromancy powers to see if I can use them effectively. He was given a conversion field to boost his survivability and will be deployed with the Black Knights.
I took three units of Ravenwing bikers armed with grav guns, meltaguns and Plasmaguns for some variety to take on whatever I may come up against. I rounded out the list with three Landspeeders; the ever useful Darkshroud and two ravenwing landspeeders with heavy bolters and assault cannons.
I had a lot of manoeuvrability, which should help with objective seizing and had a fair amount of firepower and combat potential to deal with the enemy.
My warlord trait was The Hunt; potentially useful, but not great. The Librarian got Mind Worm, Righteous Repugnance and Maelstrom of Misery. Giving a unit such as the Black Knights rage will always be effective and I had not yet tried Maelstrom of Misery, but it should be powerful against any high toughness Mechanium units.