The fourth game of the Dark Artisan Open ITC tournament would see my Deathwatch take on Jake's Adeptus Custodes in an Eternal War mission battle report.
The mission for this game was Vital Intelligence. In this, there are five objective; one in the centre and one on each of the four diagonals from the centre. You roll a D6 at the start of each battle round and the number you roll is the active objective, if you roll a 6, all the objectives are active. At the end of the battle round, you score 1 point for each objective you hold, and two points for the active objective.
My army consisted of:
Battalion Detachment
Watch Captain- Castellan of the Black Vault (warlord trait), Jump Pack, Storm Shield, Thunder Hammer
Watch Master- Guardian Spear, the Tome of Ectoclades
5 Intercessors- Bolt Rifles, Bolt Pistols
5 Intercessors- Bolt Rifles, Bolt Pistols
Kill Team 1- 7 Veterans- Storm Bolters, Chainswords, 2 Storm Shields, Biker with Twin Bolter, Chainsword, Vanguard Veteran with Storm Shield and Bolt Pistol, Terminator with Power Fist and Storm Bolter
Kill Team 2- 7 Veterans- 3 Combi-Meltas, Meltagun, Chainswords, 3 Storm Shields, Biker with Twin Bolter, Chainsword, Vanguard Veteran with Chainsword and Bolt Pistol, Terminator with Power Fist and Storm Bolter
5 Veterans- 2 Missile Launchers, Storm Shield, 3 Stalker Bolters, Chainswords
5 Veterans- 2 Missile Launchers, Heavy Bolter, 2 Stalker Bolters, Chainswords
5 Vanguard Veterans- Bolt Pistols, Chainswords, Hand Flamer
Razorback- Twin Lascannon, Storm Bolter
Outrider Detachment
Librarian- Jump Pack, Force Sword, Bolt Pistol, Null Zone, Might of Heroes
4 Bikers- Twin Bolters, Chainswords, Sergeant has Storm Bolter and Storm Shield, Teleport Homer
3 Bikers- Twin Bolters, Chainswords, Sergeant has Storm Bolter and Storm Shield, Teleport Homer
3 Bikers- Twin Bolters, Chainswords, Teleport Homer
A fairly standard force for my Deathwatch. I decided to take two full Kill Teams, with a Terminator, Vanguard Veteran and Biker in each one to give me lots of options for falling back from combat and still staying active. I also added a couple of Veteran squads with Missile Launchers and Stalker Bolters for long range firepower, as well as a single Heavy Bolter to use the Hellfire Shells stratagem, and a Razorback for some anti-tank firepower.
I took the Outrider for the extra CP. I decided to try the Librarian, as his powers would be of use to the Watch Captain. I took three units of Bikers. These should be useful for going after objectives and adding some strong firepower to the army.