Thursday, 27 October 2016

Battle Report 81- Death in the Skies: Massive Flyer Battle

This week's battle report features a whole host of fabulous flyers! With my recent move down to Newcastle, I was saddened to leave the great guys and girls at Dundee Wargames Club. As a sort of leaving-do/game, I decided to host a massive 40k flyer battle based on the scenario in Death from the Skies.
I had done the same game a few weeks earlier with two of the players from the club to test the rules. It was an absolute blast and we decided to add some additional special rules as the game went on to make it even more fun.

The rules for the scenario followed the Fighter Sweep air war rules, with the following changes:
  • Flyers are not allowed to leave the board. There can be nowhere to hide in this game and I wanted a ton of flyers on the board at once.
  • At the end of their move, flyers are allowed to make an additional 90 degrees turn. If they choose to do so, roll a D6. On a 1-2, the G forces rip the aircraft apart and it is destroyed. Flyers with Vector Dancer can turn without penalty as normal.
  • Flyers that Jink suffer -1BS the following turn for each enemy flyer they jinked for. E.g. if you are fired upon by two enemy flyers and jinked twice, you suffer -2BS the next turn. This was to stop one side from being too powerful and forcing multiple flyers to jink and snap fire next turn while doing little damage.
  • Any time a flyer is destroyed, it careens out of control. Roll 2D6 and a scatter dice, the aircraft moves in this direction, stopping if it hits another flyer. If it collides with another flyer(s), both players roll a D6. If the player with the destroyed aircraft beats the roll of the player with the flyer it hit, both flyers are now destroyed!
  • "Janked" is the official past tense of "jink" for this game, i.e. "I'm at -1BS as I janked last turn".
This time round, I managed to get a whole host of players to sign up for the game. I split us into 4 teams based on the number and type of flyers that were available. These were:

Players would score 1 point for each destroyed enemy flyer (2 points for the massive Tigershark). If a destroyed flyer crashed into any other and destroyed them, the points would go to the player who shot down the original plane.
We decided that the four teams would roll off for priority each turn, the highest roll going first, the second highest going second, etc. This would create even more chaos as players could potentially get two turns in a row.

The game was fought on a 8x6 feet board. Based on the additional special rules in effect, I expected lots of carnage on all sides!

Wednesday, 26 October 2016

Club Search- Northumbrian Adventurers Guild

As part of my search for a new gaming club in Newcastle, this past weekend I attended Northumbrian Adventurers Guild in Blyth. 

The club runs from 12-6 pm every Sunday, with Blyth being a decent 30 minute drive from my flat in Newcastle. I set off from Newcastle in the pouring rain to reach Blyth for 12 pm. When I got to where the sat nav had directed me, I found myself in the middle of a residential area with no church in sight. I wandered around for a bit, then got directions to the church hall. I arrived around 12.30 an eventually found my way up to the club. 

The Church hall was nice, light and spacious and there appeared to be a huge storage area packed with terrain, this looked promising. There were 4 people inside, three setting up for 40k and one setting up for what I later found out to be Frostgrave. 

I smiled at some of the other gamers and sat down on one of the seats. After about 10 minutes, no one had approached me or even spoken to me. I eventually went up to the 40k crowd and introduced myself, asking if there were any committee members that I could speak with. The guys were very nice and welcoming, but told me the members don't really show up until about 2-3 pm. They said if I hung around, I would be able to get a game of 40k.

Monday, 24 October 2016

Guest Post- Powerfist and Psykers ITC Tournament Report

The latest guest post comes courtesy of Darren Tse. Darren is a recent returner to 40k after a long break. He decided to attend a ITC tournament with only a couple of games played and decided to write up his experiences from his games. Over to Darren for his thoughts on his games. 

Powerfist and Psykers Tournament Wrap Up
By Darren Tse

So I’m pretty new to 40k. I actually started playing in the early 90s as a broke teenager, but stopped shortly after that. Picking it back up now has been awesome, and with just a few games under my belt, I decided to try my hand at some competitive play.

Our local scene runs a bi-monthly ITC-based tournament called Powerfist & Psykers. It’s 1850 pts, 4 rounds, straight ITC. This was Powerfist & Psykers 5. There were 16 players, so I was really looking forward to a day of good gaming and learning lots about how to play my army and 40k better.

Our local meta, from what I can see, is a lot of Tau-Dar (Eldar with Riptide Wing mostly), and Imperial Knights, as well as Chaos Demons. We have very little in the way of other xenos races, and also a lack the usual battle company heaviness.

Using the models I have, I decided to go with my favourite army, my Ravenwing! I had at first thought of bringing pure Ravenwing (which is mostly black knights with speeders and darkshrouds), but decided that against such a meta, I did not want to get tabled for 4 games, so decided to add a little bit of “cheesiness” to my list and bring my own riptide wing. I also knew that winning in ITC requires holding objectives, so I needed some objective secured. In the end, I decided to run a double Dark Angels CAD and a Riptide Wing. 

Sunday, 23 October 2016

Hobby Sunday 22/10/16- Deathwatch Veteran Marines

This is my first Hobby Sunday post in around 7 weeks as I have been busy with moving house, writing codex reviews and waiting on new models to arrive. Well, last week my Deathwatch delivery finally arrived and I was able to spend some of this weekend getting a start on some of the models. 

For my army, I now have:
  • Watch Master
  • 4 Units of Veterans
  • Vanguard Veterans
  • A unit of Bikers
  • Corvus Blackstar

This weekend, I decided to build the Veteran marines squads. After poring over the codex, I decided to build four different squads with the boxed sets. 

Friday, 21 October 2016

Fluffageddon List Thoughts

With no Blog Wars this November, there is another event being run to take its place; Fluffageddon. This tournament is designed to create an event that brings more variety to armies and "encourage" players not to bring filthy lists for the game. This was in a similar vein to Blog Wars, so I will be attending Fluffageddon too. 

Some of the restrictions are:
  • 1500 pts Battle Forged Army
  • No Forgeworld, Superheavy vehicles or Gargantuan Creatures
  • Maximum of 2 Detachments
  • No more than 2 units in the entire army may be duplicated
  • Armies should aim to fit the background of the force
  • No filth!

I was originally going to take my White Scars as that army has the most variety in it. However, I have been playing them a lot recently, especially in tournaments, so thought I would give them a break.

Instead, I have decided that my Ravenwing will be getting an outing for the tournament. This will allow me to create a nice, fluffy list that will also be very strong, as the Ravenwing are great at the moment. I thought about my Guard or Orks, but I honestly don't know if I could field an army within the tournament restrictions, and anyway, I don't have them with me in Newcastle yet. 

Wednesday, 19 October 2016

Club Search- Durham Raiders

My search for a new gaming club kicked off with a visit to Durham Raiders a couple of weeks ago. They run a regular games night on a Tuesday at 6 pm. Unfortunately, I don't finish till 5.30 pm, so by the time I finish work and make my way through the rush hour traffic to Durham, it would hardly be worth setting up for a game!
What is more fortunate for me, is that they also run a club night on a Sunday every two weeks. I quite like a weekend club. They normally start and finish earlier than a weeknight one, so I can be back home before 11 pm. The downside of a weekend club is that many of my weekends tend to get busy quickly, so I can't always make them.

I wandered down to Durham Raiders for a game against Paul and his Space Wolves. I was playing my White Scars once more as this was the only army that had made the move from St Andrews so far. As I have been playing them a lot recently, I decided to try a different type of army than I was used to. I decided to give the Gladius Strike Force a go as I had never fielded the Strike Force or indeed a Battle Demi-Company.

My army consisted of:
Gladius Strike Force
Battle Demi-Company
Khan- Moondrakkan
Command Squad- Bikes, Apothecary, 2 Storm Shields, 2 Grav Guns, Power Axe
5 Tactical Marines- Grav Gun, Meltabombs
10 Tactical Marines- Flamer, Meltabombs
Drop Pod
5 Tactical Marines- Plasma Cannon
5 Devastators- 4 Missile Launchers
5 Bikers- 2 Grav Guns, Meltabombs

10th Company Task Force
5 Scouts- Camo Cloaks. Sniper Rifles
3 Scout Bikers- Grenade Launcher, Cluster Mines, Homing Beacon
3 Scout Bikers- Grenade Launcher, Cluster Mines, Homing Beacon

Shadowstrike Kill Team
5 Scouts- Bolters, Meltabombs
Landspeeder Storm
5 Scouts- Bolt Pistols, Combat Weapons, Meltabombs
Landspeeder Storm
5 Vanguard Veterans- 2 Thunder Hammers and Storm Shields, 3 with Pairs of Lightning Claws

Monday, 17 October 2016

Better Know A Blogger: Part 23- Need More Tanks

This week's Better Know A Blogger features Ian (AKA Ginge) from Need More Tanks

Ginge contacted me a few months ago when the series was taking off. He was keen to take part, but wanted some time to get his blog dusted off and get some more regular content posted. The return of the series last week must have prompted him to get back in touch!

Need More Tanks is a veteran blog, starting back in 2009. His blog features a good mix of content to keep most gamers happy. There is regular hobby updates showing the work in progress on his various armies and battle reports, as well as board game reviews. His recent article on his hobby to do list shows he will have lots to show in the future. 

Having a Deathskulls army myself, it is no surprise that I am particularly fond of Ginge's Deathskull Ork army. Not only is it a great looking force, but it features some fantastic looted vehicles showcasing his awesome conversions. One standout is the looted Imperial Knight, something for all thieving Ork gits to aspire to!

Here are Ginge's answers to my questions:

1. What age did you get into gaming and what started it off?

I was quite early into the overall hobby, I think I was about 8 and I saw the tv advert for Heroquest and bugged my brother for it... but he advised I try Space Crusade instead as he thought it a better game (the blip tokens giving more variety to the scenarios...)

And so it all began...

After a slow burn through a few boardgames and then picking up, painting, but never playing (it wasn't really big in my area and the nearest GW was about an hour away) my patience was eventually rewarded when I moved to Portsmouth at the age of 17, got my first job... and found myself with money of my own and a Games Workshop store on my doorstep. Literally, two minutes down the road. The rest, as they say...

Thursday, 13 October 2016

Hero for a Day- the lost game

I recently attended a 24 hour gaming charity event, run by Nick from The Burning Eye, called Hero for a Day. 
The event was due to feature 8 games of 40k over a 24 hour period. The event was a lot of fun and raised a lot of money for a great cause. 

After seven games of 40k, the Defender's team (the team I was on) was so far ahead that the final game would have no influence on the result. Rather than play the same people again, we decided to do a free for all and I ended up playing against Rob (30Kplus40K) and his Blood Angels. 

Unfortunately, after being up for almost 45 hours at this point, I was starting to get a bit grumpy and tired. We set up and started the game, but only got to about turn 2 before I finally gave in. As a result, I never got the full battle report to write here, but I did take a bunch of photos of the game. I thought I would share the photos here for those that were interested. 

I'm hoping that with my recent move to Newcastle, I can arrange to meet up with Rob once more (possibly at Warhammer World) to get a proper game against him at some point. Till then, I hope you enjoy the photos. 

Wednesday, 12 October 2016

Guest Posts Wanted!

It was recently suggested that I could improve the blog by getting some guest posts from different writers. Some new voices on the blog would be a great opportunity for some varied opinions of different aspects of the game.

I have already posted a couple of Guest Posts so far:
  • Innes Wilson posted a great editorial on competitive 40k and his thoughts on list building and tournament play. 
  • Chris Rhodes posted a very nice introduction to Infinity, a game I have seen a lot online, but knew virtually nothing about until his article. 

So the call is out there- do you have something you want to say about 40k (or any other gaming system you are passionate about). If so, get in touch with your ideas and I'm sure we can work something out (you can email me at 

I think that this would be perfect for any readers out there that don't have their own blog, but would like to write the occasional article on their thoughts on 40k when a certain issue arises or a new unit is released. Of course, if you already have your own blog but want to try something different, you are more than welcome to get in touch too.  

It doesn't have to be an extensive article either. Do you have a great looking army, awesome conversion or great piece of terrain that you are working on and would like to showcase? Get in touch. 
I can't promise you fame and fortune, but I do have a decent sized and enthusiastic audience always willing to read and comment. 

Tuesday, 11 October 2016

Guest Post- Plastic scenic bases from Warlocks Tower

In the latest guest post, John from the Warlocks Tower contacted me to see if he could share some information on a gaming Kickstarter that he is running that may be of some interest to some of the blog's readers. 
(Note: This guest post is from someone directly involved in the Kickstarter, as you will see below. I am not receiving any sort of inducement or "freebies" for posting this, I just figured it may be of some interest to those of you out there that use scenic bases). 

The Warlocks Tower Kickstarter Campaign
Hi there, 

This is a guest post from John of The Warlocks Tower. We are a brand new wargaming company which has just launched a Kickstarter to create round plastic scenic bases. The intention of this project is to provide a cost effective way to make your miniatures look even better at a fraction of the cost of resin bases but with all of the cool detail.

The initial goal will allow us to produce a desert or moonscape bases. We have had the CAD designs coloured to show how this could instead be painted to represent a volcanic lava landscape. There are stretch goals in place to create other landscape types, check the Kickstarter page for details.

We have really tried to keep the cost of the bases as low as possible while allowing beautiful designs and high quality plastic injection moulds to be produced.

There are several brilliant CAD designers on standby and a plastic manufacturer ready to work with those designs. This will make the process of getting the bases from us to your gaming table as efficient as possible

If you have any questions email or on twitter @warlocks_tower