Welcome to the first part of my Space Marine Codex review for 9th edition. As expected, Marines lead the charge with one of the first codexes for the new edition of the game. This first part of my review will take a look at the Stratagems available to the army.
Stratagems
Space Marines have a plethora of great stratagems to choose from, stretching four pages in the new codex! This review will take a look at the first 17 stratagems on the first two pages.
Death to the Traitors (1CP)- When making melee attacks against a Heretic Astartes unit, you can re-roll the hit roll.
A decent bonus when you are playing against Chaos Space Marines. Situational, but I can see this coming in useful for my White Scars when coming up against Chaos.
Honour the Chapter (2CP)- Use at the end of the fight phase. An Assault Intercessor squad can fight again.
This stratagem dropped to 2CP, but got a serious reduction in power, allowing it to only be used on Assault Intercessors. No more attacking with your Thunder Hammer smash Captain again if you didn't manage to kill off your target the first time round. Again, could be useful for my White Scars, but I don't see it getting used too often. Nice to get the reduction to 2CP.
Fury of the First (1CP)- Add 1 to hit rolls for Terminator models in the shooting or fight phase.
Quite useful for negating the effects of power fists or Thunder Hammers in a Terminator squad in combat. Also great for hitting with your Bolters on a 2+. Could be useful if you are running Terminators in your army, who are a lot better with the extra wound and bonus to armour saves from Storm Shields.