Game 2 of the Dark Artisan Open ITC tournament would see my Deathwatch take on Sebastian's Astra Militarum army, featuring three Baneblade variants. This would be a tough match up for my Deathwatch!
The second mission was Beachhead. In this game, there is a central objective and one objective in each player deployment zone. At the start of your turn (starting on round 2), you score points for each objective held; one for the one in your deployment zone, two for the central objective and three for your opponent's objective.
My army consisted of:
Battalion Detachment
Watch Captain- Castellan of the Black Vault (warlord trait), Jump Pack, Storm Shield, Thunder Hammer
Watch Master- Guardian Spear, the Tome of Ectoclades
5 Intercessors- Bolt Rifles, Bolt Pistols
5 Intercessors- Bolt Rifles, Bolt Pistols
Kill Team 1- 7 Veterans- Storm Bolters, Chainswords, 2 Storm Shields, Biker with Twin Bolter, Chainsword, Vanguard Veteran with Storm Shield and Bolt Pistol, Terminator with Power Fist and Storm Bolter
Kill Team 2- 7 Veterans- 3 Combi-Meltas, Meltagun, Chainswords, 3 Storm Shields, Biker with Twin Bolter, Chainsword, Vanguard Veteran with Chainsword and Bolt Pistol, Terminator with Power Fist and Storm Bolter
5 Veterans- 2 Missile Launchers, Storm Shield, 3 Stalker Bolters, Chainswords
5 Veterans- 2 Missile Launchers, Heavy Bolter, 2 Stalker Bolters, Chainswords
5 Vanguard Veterans- Bolt Pistols, Chainswords, Hand Flamer
Razorback- Twin Lascannon, Storm Bolter
Outrider Detachment
Librarian- Jump Pack, Force Sword, Bolt Pistol, Null Zone, Might of Heroes
4 Bikers- Twin Bolters, Chainswords, Sergeant has Storm Bolter and Storm Shield, Teleport Homer
3 Bikers- Twin Bolters, Chainswords, Sergeant has Storm Bolter and Storm Shield, Teleport Homer
3 Bikers- Twin Bolters, Chainswords, Teleport Homer
A fairly standard force for my Deathwatch. I decided to take two full Kill Teams, with a Terminator, Vanguard Veteran and Biker in each one to give me lots of options for falling back from combat and still staying active. I also added a couple of Veteran squads with Missile Launchers and Stalker Bolters for long range firepower, as well as a single Heavy Bolter to use the Hellfire Shells stratagem, and a Razorback for some anti-tank firepower.
I took the Outrider for the extra CP. I decided to try the Librarian, as his powers would be of use to the Watch Captain. I took three units of Bikers. These should be useful for going after objectives and adding some strong firepower to the army.














