The
third turn of our club’s apocalypse game.
TURN
3- ATTACKER
Attacker turn 3 overview |
With
a mighty roar, the Avatar of Khaine launched itself onto the wall, the
defending Guardsmen held firm thanks to the rhetoric of the priest amongst
them. The rest of the attackers continued to advance, the still mobile skimmers
on the left flank advancing toward the objective held by the Death Guard.
The Avatar attacks (on one wound left) |
The
mighty Lynx superheavy also returned, ready to punish the Ravenwing. A trio of
crisis suits landed behind the wall ready to attack the troops from within.
However, their descent was observed by the nearby Contemptor dreadnought, his
interception fire slaying only one of their number, but it was enough to cause
the Tau to lose heart and flee towards the comparative safety of their own
lines.
The Lynx superheavy arrives. |
The crisis suits quickly arrive.... |
....and just as quickly flee. |
The Bloodthirster advances on Yarrick. |
The
Daemons on the right flank attempted to use their psychic powers to destroy the
terminators, they levelled several powers at the unit. All but one was
effectively blocked, a powerful psychic beam succeeding in slaying 3 of their
number.
The
Lynx fired at the Ravenwing, its mighty weapon slaying 9 of their number.
Another 6 bikers were killed by the combined efforts of the Tau and their
Daemon allies. The right flank targeted Typhus and his bodyguard. The mass
shooting succeeded in slaying all of the terminators as well as Typhus.
The Lynx kills several bikers. |
Typhus soon follows his slaughtered bodyguard of terminators. |
The
mighty Titan turned and added its firepower to the attempt to kill the bikers,
but only one fell. The nearby terminators were not so lucky, four of their
number falling to the mighty Destroyer weaponry used.
The
time for brute strength was now. The Eldar and Avatar assaulted the guard
holding the wall on the west flank. The guardians slew all the humans opposing
them. The Avatar slew several guardsmen on the wall, but their nerve held firm
thanks to the Priest in their ranks. Despite their best efforts they could not
remove its final wound. The bikers were the subject of assaults from the
plaguebearers and Wraithknight and lost 7 of their number, but they held firm.
The
mighty bloodthirster of Khorne charged Yarrick and his platoon. Though many
were slain by its fury, the guardsmen were able to hurt the beast, reducing it
to one wound.
Charge! |
TURN
3-DEFENDERS
Defender turn 3 overview. |
The
attacker’s launched a smoke screen asset, essentially shielding the skimmers
from the troops on the wall.
With
a cheer from the imperial lines, the Baneblade returned to the battle. The
imperial flyers and some of the remaining bikers headed towards the Lynx,
hoping to destroy the tank. Their massed firepower succeeded in removing 4 of
its 6 hull points.
The
wyvern opened fire on the eldar holding the wall above it, killing all but one
of the squad. The survivor held his nerve and remained to defend the section.
Finally, the massed firepower of the defenders succeeded in killing the farseer
and his artillery bodyguard.
Seeing
an opportunity, the Baneblade fired its secondary weapons at the exposed rear
of the Titan and succeeded in stripping four hull points from it (leaving it
with 4 remaining). The landspeeder added to the damage, causing a further loss
of a further two hull points.
The
remaining bikers assaulted the Lynx, their grenades annihilating the superheavy
and killing three of their number. Sammael and the command squad assaulted the
striking scorpions, their exarch challenging the Ravenwing commander to a duel.
He was quickly cut down for his impudence along with three of his squad. The
survivors held, but their plight was dire. The Avatar was slowed by the
resistance he was meeting, only killing two of the guard on the wall. Again,
they held thanks to the inspiring words of the priest.
The Death Guard destroy the wave serpent carrying the dire avengers. |
Sammael's squad assault the striking scorpions after destroying their transport. |
The few survivors hold up the Avatar (who suffered a slight mishap during the game). |
In
the central gateway, the Bloodthirster continued to slaughter his way through
the ranks of Cadians before him. Seeing the creature’s attention elsewhere,
Yarrick threw himself towards the Greater Daemon, landing a killing blow that
banished the monstrosity back to the Warp.
Timber! Yarrick slays the Greater Daemon. |
The guard advance. |
The battle rages. |
The
defender’s roared their approval at this victory, they still held the advantage
so far, but their numbers were quickly dwindling. The defenders were barely
holding on to their objectives, a single White Scars biker holding the middle
objective against a horde of approaching daemons.
Strategic
Victory Points:
Attacker-
26
Defender-
28The end of the third turn brought the first day to a close. Battle would resume the next day.
The rest of the battle:
TURN 1
TURN 2
TURN 4
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