tag:blogger.com,1999:blog-2668255476316917252.post8570454281456090887..comments2024-03-25T20:55:48.523+00:00Comments on Didcot Wargames Club: Deathwatch Codex Review: Part 6- ElitesMike (Didcot Wargames Club)http://www.blogger.com/profile/04136576868354842829noreply@blogger.comBlogger20125tag:blogger.com,1999:blog-2668255476316917252.post-33070502769631842672018-06-04T09:12:30.784+01:002018-06-04T09:12:30.784+01:00I went with a Watch Master, 2 Captains and a Libra...I went with a Watch Master, 2 Captains and a Librarian. One of the Watch Captains and Librarian had Jump Packs for deep striking. <br /><br />Not sure about the Librarian, so I've been running a Watch Master and 3 Captains in more recent games. They are solid in combat and provide a lot of buffs to the nearby units. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-84062982511883889162018-05-30T12:30:54.919+01:002018-05-30T12:30:54.919+01:00Sounds like fun. Which characters did you use in t...Sounds like fun. Which characters did you use in the game? I don't see much value in a chaplain for DW, and the librarian looks bad to be due to their powers, so I'm very curious what you choose. Anonymoushttps://www.blogger.com/profile/08668078073091603199noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-50434006319783884702018-05-30T11:43:35.044+01:002018-05-30T11:43:35.044+01:00In a recent Deathwatch game I fielded two Battalio...In a recent Deathwatch game I fielded two Battalions. I actually quite liked the force, it was very infantry heavy and gave me a good range of characters to use. I think the Deathwatch Troops choices are solid and not a bad way to build the army. <br /><br />However, if you are simply wanting command points, Guard allies would be the nice, cheap way to go, as well as giving you access to some cheap anti-tank firepower. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-38703664692063508492018-05-29T20:06:12.726+01:002018-05-29T20:06:12.726+01:00A teleporting team of hellblasters in rapid fire r...A teleporting team of hellblasters in rapid fire range doesnt sound too bad.Anonymoushttps://www.blogger.com/profile/00415303408486041877noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-34896600590358291292018-05-28T09:31:33.336+01:002018-05-28T09:31:33.336+01:00Heavy Support review is now up. Heavy Support review is now up. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-7736389261575354472018-05-28T09:31:02.948+01:002018-05-28T09:31:02.948+01:00Yeah, part 7 is now up. Yeah, part 7 is now up. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-11757819366057603632018-05-25T17:56:59.214+01:002018-05-25T17:56:59.214+01:00Aye I'm definitely interested in how the heavy...Aye I'm definitely interested in how the heavy supports lookRob Nathanhttps://www.blogger.com/profile/09135487799075859919noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-64718470650626037742018-05-25T05:14:26.790+01:002018-05-25T05:14:26.790+01:00hey Mike great stuff so far, will there be a Part ...hey Mike great stuff so far, will there be a Part 7 or 8???Dotificationhttps://www.blogger.com/profile/08934415791216999046noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-6708369591555175522018-05-25T00:56:02.525+01:002018-05-25T00:56:02.525+01:00A Jump Pack Librarian or Jump Pack/TH/SS Watch Cap...A Jump Pack Librarian or Jump Pack/TH/SS Watch Captain are both solid HQ options as well. Other than those and Dreads, I really don't see a reason to take anything that isn't Troops. And yeah, a cheap Guard CP farm could definitely be a good investment. The DW have some really good Stratagems.WestRiderhttps://www.blogger.com/profile/10221228665636182019noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-20545815517721678782018-05-24T21:10:44.093+01:002018-05-24T21:10:44.093+01:00I find myself wanting to field an army of lots of ...I find myself wanting to field an army of lots of troops and bare minimum hq. Maybe with some single elites choices in the troops.<br /><br />Even the compulsory 2 for that detachment I can't remember that needs 3-6 troops choices, that feels like a ton. I guess I'll end up fielding two watch masters and just living with it. Maybe a cheap Guard detachment for more CPs and heavy weapons, cos buying more DW HQs would cost so much.Anonymoushttps://www.blogger.com/profile/08668078073091603199noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-19598798347828704762018-05-24T09:19:16.215+01:002018-05-24T09:19:16.215+01:00Yeah, taking them in the kill team and combat squa...Yeah, taking them in the kill team and combat squading them gives them objective secured, so a much better option than in an Elites slot. <br /><br />I just wish I hadn't left a bunch of units back home. Going to have limited options for a little while!Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-46591209011801453782018-05-23T19:42:39.748+01:002018-05-23T19:42:39.748+01:00Honestly, other than maybe the Reivers, I have tro...Honestly, other than maybe the Reivers, I have trouble thinking of a Unit that's available as part of a Kill Team that I would want to take on their own. If I did want a Unit of, say, Vanguard Vets or Terminators, I feel like I'd rather just take them as half of a Kill Team and Combat Squad them, so they get ObSec. If you wanted a Unit of more than 5, I guess, but that gets kind of sketchy in terms of Morale for anyone but Terminators.<br /><br />The Dreads do appeal (I'm planning on two Venerables, both with twin Las), and the Apothecary certainly does have some potential with the right Units.WestRiderhttps://www.blogger.com/profile/10221228665636182019noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-34606754908942609482018-05-23T17:04:49.976+01:002018-05-23T17:04:49.976+01:00Cheers MRC!
I hadn't considered Terminators ...Cheers MRC! <br />I hadn't considered Terminators in kill teams. Expensive, but with Apothecary nearby to heal/revive, could be worth it. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-71370002682022020682018-05-23T17:02:07.416+01:002018-05-23T17:02:07.416+01:00No problem, glad you like them. No problem, glad you like them. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-86411117765872206412018-05-23T16:39:54.399+01:002018-05-23T16:39:54.399+01:00Another great article.
I also think the Apothecar...Another great article.<br /><br />I also think the Apothecary might be at its best when supporting some "fire base" kill teams in cover back in your DZ... something like 8 Vets with Stalker Boltguns (6 chainsword, 2 SS) and 2 Terminators with CMLs... while expensive, they put out a lot of damage, the Terminators can tank small arms fire, the SS Vets can tank high AP weapons, and the Apothecary has a 50% chance of reviving a dead CML Terminator each turn (gaining you back 97 points worth of models each time you do that) or a dead SS/Stalker Boltgun Veteran (gaining back 25 points worth of models).MRChttps://www.blogger.com/profile/08019308977575441590noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-84159326040603610782018-05-23T14:50:21.130+01:002018-05-23T14:50:21.130+01:00Great series, Mike. Good insight and very thought...Great series, Mike. Good insight and very thoughtful. Thanks for taking the time to put it all together!DAMhttps://www.blogger.com/profile/08090659574178071006noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-47376982619734187102018-05-23T12:17:55.700+01:002018-05-23T12:17:55.700+01:00Yeah, I think that is their best use. Yeah, I think that is their best use. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-14473495976173708602018-05-23T12:17:34.072+01:002018-05-23T12:17:34.072+01:00I'm looking forward to getting some Deathwatch...I'm looking forward to getting some Deathwatch Primaris painted up for my army. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-23613471218253821682018-05-23T10:15:37.123+01:002018-05-23T10:15:37.123+01:00I'm guessing the best place for vanguard vets ...I'm guessing the best place for vanguard vets is in kill teams to provide the ability to shoot after falling back from combat?Rob Nathanhttps://www.blogger.com/profile/09135487799075859919noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-35220436886082092122018-05-23T10:02:23.074+01:002018-05-23T10:02:23.074+01:00I have seen some competitive lists based around Ag...I have seen some competitive lists based around Aggressors and a chapter master - I think deathwatch does this better than anyone (except maybe raven guard) when you combine the watch master with mission tactics, saving a lot of points on lieutenants.<br /><br />But then again, primaris kill teams just seem more flexible and are troops choices sooooo...<br />Anonymoushttps://www.blogger.com/profile/17963380963073946469noreply@blogger.com