tag:blogger.com,1999:blog-2668255476316917252.post8239587461317424657..comments2024-03-25T20:55:48.523+00:00Comments on Didcot Wargames Club: Deathwatch Codex- What I'd Like to SeeMike (Didcot Wargames Club)http://www.blogger.com/profile/04136576868354842829noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-2668255476316917252.post-20139944045238579892018-04-10T07:59:26.241+01:002018-04-10T07:59:26.241+01:00Good article, I agree with all the points you made...Good article, I agree with all the points you made.<br /><br />2 wounds on Vets would be nice and I agree preferable to a points drop. The Corvus needs an improvement most in my mind, again a drop in points at least. I would like to have a reason to run infernus heavy bolters as well as frag cannons too.<br /><br />I will be disapppointed if all they do is slap on some primaris marines as I don’t want to use them alongside the smaller mini marines. A Redemptor Dred maybe, but I want to use veterans, not Intercessors.<br /><br />It would be awesome if they release the Japan exclusive space marines heroes alongside the new codex as those models would be perfect for deathwatch veterans and special characters!Wakka Woohttps://www.blogger.com/profile/13435275950173464111noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-6545473239532193562018-03-30T09:25:06.588+01:002018-03-30T09:25:06.588+01:00I think that would be a very cool concept, Nick. C...I think that would be a very cool concept, Nick. Certainly lots of scope for modelling and conversions for a hobbyist such as yourself! <br /><br />Deathwatch are known for their unusual and unique wargear, so getting to add more unusual stuff to their arsenal would be a great boost for them. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-46896952915568772802018-03-30T09:23:50.457+01:002018-03-30T09:23:50.457+01:00I think minimum damage on the Thunder Hammer would...I think minimum damage on the Thunder Hammer would be great, it would give it a real damage boost and make it a valuable choice over the regular Thunder Hammer. <br />I also see them getting most of the generic stratagems that the Marines have, they already have the "exploding" 6's from combat one against Xenos (rather than Traitor Astartes). Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-46642103736062672452018-03-30T09:06:13.802+01:002018-03-30T09:06:13.802+01:00I think Deathwatch can already use Primaris Marine...I think Deathwatch can already use Primaris Marines, but having them in the codex would solidify this. <br />I wouldn't want to be forced to run them though, just to be competitive. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-56977399544770583052018-03-30T09:03:45.896+01:002018-03-30T09:03:45.896+01:00You are probably right with the stat changes, to k...You are probably right with the stat changes, to keep consistency across the armies. <br /><br />The Corvus does get the re-roll of 1's to shoot, but I like the re-roll of the saving throws myself. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-6026059745587503202018-03-30T08:59:52.907+01:002018-03-30T08:59:52.907+01:00So, I'm not a gamer, having not played a singl...So, I'm not a gamer, having not played a single game of 8th (nor 7th) edition since getting back into the hobby - my interest is purely in collecting, converting and painting. So my thoughts are purely fluff / modelling based.<br /><br />Given that DW are the elite-of-the-elite, I'd like to see marines on loan from particular Chapters have the ability to retain some of their Chapter-specific wargear / rules. <br /><br />For example, if a Ravenwing biker was on loan to the DW, why (from a fluff perspective) would he give up his RW bike and ride a standard bike? Surely he'd want to keep using the steed that he's ridden into hundreds of battles?! And with it should come the twin-linked plasma guns...<br /><br />Now, I appreciate that from a rules perspective this needs balancing - but this could easily be done by adding limits of, say, "1 per army" for each use of a Chapter specific piece of wargear, etc.<br /><br />Also - from a financial perspective, this makes sense for GW too. Because you'll have people like me buying Chapter-specific kits, to get the bits to create these cool like additions to our force. <br /><br />Thoughts?Nickhttps://www.blogger.com/profile/00897604806074134843noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-5247459768063044382018-03-29T16:52:18.636+01:002018-03-29T16:52:18.636+01:00Heavy Thunder Hammer should get the same fix as th...Heavy Thunder Hammer should get the same fix as the GK DreadKnight Hammer: Damage d6, minimum of 3. And a bit of a price drop, too. Like you say, 30 Points for something that's only available to Models with WS 3+ and has a -1 is way too expensive.<br /><br />It's entirely possible that they'll get treated like BA/DA (and I think GK), where they're basically considered more complicated Chapter Tactics, so they don't get any sub-divisions beyond that. Something like the Mission Tactics would be cool, tho.<br /><br />There are a few other generic Stratagems they'll probably get, too, like the fight twice one, and having a Character fight again before dying.WestRiderhttps://www.blogger.com/profile/10221228665636182019noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-26951211800681211162018-03-29T16:01:19.612+01:002018-03-29T16:01:19.612+01:00I am definitely looking forward to the codex. I a...I am definitely looking forward to the codex. I agree that a statlien change seems unlikely. I believe the reveal from GW made mention of Primaris marines for Deathwatch...or maybe that was just in some rumors I read. I'm expecting them regardless. Hopefully veterans get a points drop at the same time instead of any new Primaris being even more expensive. It will be interesting to see the new strategems and to see how many new units come into the codex; assuming that Primaris are indeed coming in.<br /><br />Anyway, I agree with most of your thoughts on a new codex and look forward to the book when it arrives! In the meantime, I need to put a kill team or two on the painting table in preparation... DAMhttps://www.blogger.com/profile/08090659574178071006noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-6157601488356111112018-03-29T12:44:27.721+01:002018-03-29T12:44:27.721+01:00i don't see any stat line changes to deathwact...i don't see any stat line changes to deathwacth marines. a marine is a marine. but i do see a points drop by a point or 2 (which is the same for sternguard + special ammo). i potentially see access to primaris stuff coming to the deathwatch but not sure how that would work in the army.<br /><br /><br />i dont see the frag cannon changing changing as it is basically a heavy flamer and something with that many potential auto hits needs a short range<br /><br />agreed heavy thunder hammer too much. i see them keeping the randomness, but maybe 20ish points for it<br /><br />blackstar looks about right. it has the re roll ones and a few other funky rules so that should make up for lack of machine spirit and it is a few points cheaper than stormravenraven.<br /><br />agreed with startagems<br /><br />agreed with chapter tactics. maybe a warlord trait will change it<br /><br />it will be interesting to see how GW lay this codex out. this and the other 2 out at a similar time (knights harlequins) are sort of "mini/half" codex's. i see them as a stand alone army at low point levels, but they then need support or become support with other codex's when the game size gets big<br />toonboy78https://www.blogger.com/profile/06032744373751739974noreply@blogger.com