tag:blogger.com,1999:blog-2668255476316917252.post7098361944966767613..comments2024-03-25T20:55:48.523+00:00Comments on Didcot Wargames Club: Stronghold V Battle Report 2- White Scars vs EldarMike (Didcot Wargames Club)http://www.blogger.com/profile/04136576868354842829noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-2668255476316917252.post-80762324831234191842016-05-04T21:37:41.913+01:002016-05-04T21:37:41.913+01:00I always find Knights a hard prospect to deal with...I always find Knights a hard prospect to deal with. Multimeltas would be my way to go, but you are then relying on getting explodes on the pen table for additional hull points damage. <br /><br />As Nick said, hitting it from multiple angles is key to subvert the ion shield. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-52583898807091357222016-05-04T21:37:13.234+01:002016-05-04T21:37:13.234+01:00Thanks for the super fast reply Nick! It'll be...Thanks for the super fast reply Nick! It'll be a pure knights list, so his HQ will be a knight, too, which will be nice for me in that case :DChrishttps://www.blogger.com/profile/08199583732490727488noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-63185463196673297552016-05-04T21:18:36.037+01:002016-05-04T21:18:36.037+01:00Melta bikes work well, though you won't get th...Melta bikes work well, though you won't get the hunting force rerolls until the HQ prey is dead (or the HQ is a knight of course).<br /><br />Dropping threats in multiple arcs is the best way to deal with Knights, they aren't so scary once you haven't got to beat that 4++Triple Dhttps://www.blogger.com/profile/18002702481127525157noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-66234461175723335532016-05-04T21:12:51.564+01:002016-05-04T21:12:51.564+01:00Yessss another win! Well played, well deserved!
C...Yessss another win! Well played, well deserved!<br /><br />Can't wait for the next one!<br /><br />If you don't mind, my next game will be against Imperial Knights, and I'm at a bit of a loss how to deal with them not being as experienced with White Scars. Right now I think I'll try and take a load of melta bikes, scout them up with Khan and get re-rolls to hit and pen thanks to the hunting force formation. And drop some sternguard in the rear to make sure his shield won't save him. Does that sound like a reasonable plan to you?<br /><br />Thanks :)Chrishttps://www.blogger.com/profile/08199583732490727488noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-18397660710019325692016-05-04T16:51:01.340+01:002016-05-04T16:51:01.340+01:00Going first was key. Kudos on a big win. Well play...Going first was key. Kudos on a big win. Well played again m8.Terminus Esthttps://www.blogger.com/profile/14216648052452417162noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-48968523439458391682016-05-04T14:06:05.283+01:002016-05-04T14:06:05.283+01:00Thanks, I'll try and remember that for the fut...Thanks, I'll try and remember that for the future. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-65589310977468056592016-05-04T13:46:19.606+01:002016-05-04T13:46:19.606+01:00Random note - The Hemlock leadership penalty only ...Random note - The Hemlock leadership penalty only applies to certain tests (morale, pinning, and fear to be exact). It is NOT a global leadership penalty and so should NOT have been applied to Psychic Shriek.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-7004153626670613622016-05-04T12:09:47.623+01:002016-05-04T12:09:47.623+01:00great job on destroying the Xenos menace
a pretty...great job on destroying the Xenos menace<br /><br />a pretty solid result. i can't see anything either of you did wrong in that game. as mentioned taking out a big chunk of bikes with the alpha strike worked well. at last your cents have been good in the game.<br /><br />toonboy78https://www.blogger.com/profile/06032744373751739974noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-62501500389343115092016-05-04T10:57:22.094+01:002016-05-04T10:57:22.094+01:00Cheers Nick. I was afraid of losing them to the Da...Cheers Nick. I was afraid of losing them to the Dark Reapers as they were AP3 and ignore Jink saves. I figured I could just camp them at the back and hold the objectives for the whole game as I was confident my Centurions and Command Squad could deal with the other Eldar units after my first turn. As it was, it was the flyers that gave me the most trouble during the game. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-35714118886406806602016-05-04T10:29:43.424+01:002016-05-04T10:29:43.424+01:00Nice work, as you say I think taking out half his ...Nice work, as you say I think taking out half his jetbikes turn 1 was crucial to the win, he could easily have forced you onto the back foot if they'd been around. <br /><br />I was a little surprised given objective scoring wasn't until the end of the game that you didn't make more use of the bike squads, they might have tipped the scales in your favour earlier with a couple of turns contributing to your damage output.Triple Dhttps://www.blogger.com/profile/18002702481127525157noreply@blogger.com