tag:blogger.com,1999:blog-2668255476316917252.post5864006639761896996..comments2024-03-25T20:55:48.523+00:00Comments on Didcot Wargames Club: Battle Report 52- 1250 pts White Scars vs Dark AngelsMike (Didcot Wargames Club)http://www.blogger.com/profile/04136576868354842829noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-2668255476316917252.post-83759841419920356562016-04-29T14:33:28.898+01:002016-04-29T14:33:28.898+01:00Well, I don't hate hearing it! ;)
Yeah, I th...Well, I don't hate hearing it! ;) <br /><br />Yeah, I think I got very lucky with the cards. I did not expect to be able to claw back a victory by the end of the game. I'm looking forward to the tournament, hopefully, I will be able to take some notes to write up some reports (though the timing is tight on the games). Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-36880016624838866142016-04-29T11:48:00.599+01:002016-04-29T11:48:00.599+01:00i hate saying all the time, but another great repo...i hate saying all the time, but another great report.<br /><br />1st to the dark angels army. what a great colour scheme. all great armies are based on this colour scheme. all hail black and gold! (before responding to this comment you may want to check out my log.....)<br /><br />the issue you are having with the cents is the same i have had for years with my sternguard. they need to be close to be useful, but once there they are generally doomed. they can do amazing things and even average dice they will do one job, but getting them to do a second before they get rounded on is difficult. since 7th i relied less and less on "death star" units. nick mentions a las missile load out. i have to agree. i used this load out and seem to have more flexibility.<br /><br />shame about the scouts that you didn't get to see them in action. however you learnt a valuable lesson which is also good. as mentioned about sometimes the skill is in not infiltrating/scouting them. when i used mine they were quite good, but they were in white scar formations giving them a boost. not sure how good 3 in a CAD will be, but worth a try.<br /><br />and yet again the joys of maelstrom. i started reading this and looked like you were going to be in serious trouble. by turn 3 i couldn't see how you were going to close the gap. this mission is a killer. i played one game and my opponent never generated a card all game!<br /><br />i think it is a strong list you have and should be able to manage with most threats.toonboy78https://www.blogger.com/profile/06032744373751739974noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-60577491520109187732016-04-28T12:52:24.595+01:002016-04-28T12:52:24.595+01:00It's cos I love to learn about the game, and I...It's cos I love to learn about the game, and I always used to ask my opponents for constructive feedback on my lists, so I like to give the same back to others.<br /><br />Certainly in larger point games, I've seen a storm shield character deployed with them to tank wounds quite effectively, though it's a hideous cost to do so. <br /><br />I also really like the lascannon/missile launcher loadout on them, as it means they're much further out of harms way, and can usually deploy to take advantage of cover. You need to watch out for drop podding plasma/grav units but mine rarely got wiped off the table using that strategy. And they're cheaper than grav cents too.Triple Dhttps://www.blogger.com/profile/18002702481127525157noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-58265250328679012012016-04-28T12:04:19.088+01:002016-04-28T12:04:19.088+01:00Cheers Nick!
Yeah, I think my Centurions are a pr...Cheers Nick!<br /><br />Yeah, I think my Centurions are a pretty depressed unit, they rarely get to see turn 2, never mind the end of the game. I need to figure out how to use them better, they are far too expensive to use as a sacrificial unit to take out one threat. <br /><br />I used to run them with a Librarian on foot, but the unit died way too easily to massed fire. Pity you can only take one Hunter's Eye, though I would lose a lot of friends if I could take one for each grav unit!<br /><br />I like the Scout bikers, they are nice models and I think they could have a lot of utility on the board. I might try and invest in some more to bulk up the size of the unit for future games. <br /><br />Thanks for the comments Nick, I'm getting used to you being the first to comment on my battle reports, so keep it up!Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-26688120349308176722016-04-28T11:51:01.012+01:002016-04-28T11:51:01.012+01:00Congrats on another win mate, you're really bu...Congrats on another win mate, you're really building up nicely to this tournament!<br /><br />I think you've pretty much hit the nail on the head in terms of your comments - I was going to say that you've been a bit suicidal again with your centurions, but you already picked up on that (just a thought, but if you really wanted to nail the ravenwing, which might very well have been my first target, then deploying the command squad in a position whereby the libby could move across to the centurions when they arrived and granted them the benefits of the hunters eye for a turn. I'd have thought that 15 grav cannon shots ignoring cover (jink) would have made a royal mess of that squad and his plans for them. That would have robbed him of much of his genuine mobility and would probably have been quite demoralising. Whilst I've not used them I have thought about grav devastators a lot and their 30" practical range is still pretty tasty so you don't need to be hyper aggressive with their deployment.<br /><br />Also as you picked up, the refused flank hurt you in objective terms, even if it was beneficial with regard to damage, you then promptly undermined the strategy though with the deployment of the devastators (albeit not helped by their scatter) by giving that part of his army something to do. I personally like to keep my bikes fairly spread out, though at 1250 you haven't got a lot of units to play with.<br /><br />Scout bikes - ouch. Always happens with new units. I know you would have placed them differently if you'd remembered the dread so don't beat yourself up too much, but something I've noticed is that just because they can infiltrate and scout forward doesn't mean they have to. This actually isn't their greatest asset, which to my mind is the grenade launchers and the ability to put out the hammer of wrath hits in identical fashion to the normal bikers. My scout bikers took down a pair of sydonian dragoons on saturday, then hit and run from target to target before finally getting put down in combat by some ruststalkers.Triple Dhttps://www.blogger.com/profile/18002702481127525157noreply@blogger.com