tag:blogger.com,1999:blog-2668255476316917252.post222473895013155398..comments2024-03-25T20:55:48.523+00:00Comments on Didcot Wargames Club: Blog War X- Ravenwing Army ReviewMike (Didcot Wargames Club)http://www.blogger.com/profile/04136576868354842829noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-2668255476316917252.post-57813283471109681792015-11-28T20:22:37.332+00:002015-11-28T20:22:37.332+00:00Combat squad ding is a super valid point. What I&#...Combat squad ding is a super valid point. What I'd say thou is that if you can take combi grabs on the Sargent then for one turn that's 9 grav shots. And squads of three are really easy to hide. That's how I play mine anywaysLuke Darksun https://www.blogger.com/profile/14416275320673777382noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-35694103232755014752015-11-26T21:22:45.717+00:002015-11-26T21:22:45.717+00:00RavenWing Squads need to be 7 including the Attack...RavenWing Squads need to be 7 including the Attack Bike to Combat Squad. However, when you split, you get 3 Units out of that, not just 2.WestRiderhttps://www.blogger.com/profile/12877289116827690457noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-8610731236738872412015-11-26T09:25:20.865+00:002015-11-26T09:25:20.865+00:00Thanks!
I think I got confused between the White ...Thanks! <br />I think I got confused between the White Scar and Ravenwing when it came to combat squads. Ravenwing have fewer in a full squad if I recall, so a 6-man squad may work well for splitting into 2 units with a special weapon in each. Do you not need to add an attack bike to the squad for it to be full strength to combat squad?Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-41630483697221314292015-11-26T09:19:23.320+00:002015-11-26T09:19:23.320+00:00Nice review and some interesting comments.
my poi...Nice review and some interesting comments.<br /><br />my points are:<br /><br />ravenwing squads - make them 6 man squads and if necessary use the combat squad ability. you pay the pints for it so may as well use it. Combat squads are very useful and an often overlooked trait. KP only 3 but if need b 6 units to go objective grabbing. i read you were thinking of adding attack bikes to them. a nice option but re read the rules for combat squads with ravenwing as it is a bit different that with a normal tactical squad or even a space marine bike squad.<br />i second Westriders point about plasma in bike. save them for the knights and give the normal bikers grav<br />the land speeder. personally i don't like mixing long and short range guns. stick to one and play to its strengths. also it may be a bit redundant with the support squadron<br />Dark Talon, agreed with your review of changing it to a Nephilim. <br /><br />i look forward to seeing more of your reports and armiestoonboy78https://www.blogger.com/profile/06032744373751739974noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-74586225740082892592015-11-26T09:10:19.081+00:002015-11-26T09:10:19.081+00:00The only reason I ran the plasma was that I didn&#...The only reason I ran the plasma was that I didn't have time to get two more grav gun bikers assembled and painted, I'd probably drop them in the future. <br /><br />The two detachment limit was imposed for the tournament. My original list had a Ravenwing attack squad in it, but I had to fold them into the strike force as I had too many detachments. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-55691750004623009682015-11-26T04:59:26.529+00:002015-11-26T04:59:26.529+00:00With the TL Plasma on the Black Knights, I really ...With the TL Plasma on the Black Knights, I really don't see much reason for Plasmaguns on regular Bikers in a RavenWing list. Even without that, given the higher Rate of Fire for Grav (especially in the 12-18" range band), Plasmaguns feel pretty redundant on Bikes to me.<br /><br />I like having some Melta around, but I think that may be because I see more Knights and other Super-Heavies where I play, and Grav is kind of underwhelming against them, while Melta's likelihood of stripping multiple HP in one go is really handy.<br /><br />I haven't used them in a while, but one of my go-to Units for a long time was a pair of Speeders with Multi-Meltas, and then one or two Heavy Flamers. I'd generally Deep Strike them in, and there was usually something worthwhile for them to go for. Risky, but awesome when it worked.<br /><br />Maybe consider adding a RavenWing Strike Squad to give yourself a bit more flexibility in Deployment? Or are you generally stuck with a two-Detachment limit?WestRiderhttps://www.blogger.com/profile/12877289116827690457noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-47505417053367901842015-11-25T15:08:21.891+00:002015-11-25T15:08:21.891+00:00The Dark Talon has now been added to the review. The Dark Talon has now been added to the review. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-52076719860730032292015-11-25T14:43:36.379+00:002015-11-25T14:43:36.379+00:00When used in conjunction with other Dark Angels un...When used in conjunction with other Dark Angels units, it sort of makes sense and can be a really powerful ability, but in a pure Ravenwing army, it is more of a hindrance. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-3225769847018963342015-11-25T14:42:28.320+00:002015-11-25T14:42:28.320+00:00I completely forgot to include it in the review, I...I completely forgot to include it in the review, I will amend it to include it. <br /><br />It did pretty well, the Rift cannon was powerful, but didn't do a lot of damage in my games. I think the hurricane bolters may have accounted for more casualties. I didn't drop the bomb once, there was no need for it in my games. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-6665259438773509412015-11-25T14:39:05.425+00:002015-11-25T14:39:05.425+00:00Most ridiculous rule ever. How is it not a detachm...Most ridiculous rule ever. How is it not a detachment special rule to avoid auto-lose??Anonymoushttps://www.blogger.com/profile/09547714424020178729noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-35569600606631557072015-11-25T14:37:24.168+00:002015-11-25T14:37:24.168+00:00How did the dark talon perform?How did the dark talon perform?Anonymoushttps://www.blogger.com/profile/09547714424020178729noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-42893274773266358192015-11-25T14:13:36.270+00:002015-11-25T14:13:36.270+00:00It's something worth considering, but can'...It's something worth considering, but can't be done with the Ravenwing Strike Force. All units must either start on the board or enter on turn 2, so I would auto-lose if I kept everything in reserve. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-7110411724073931952015-11-25T13:36:14.406+00:002015-11-25T13:36:14.406+00:00Did you try deep striking the landspeeder - it'...Did you try deep striking the landspeeder - it's something a lot of people forget in my experience, and with a multi melta getting up close without jinking is key. I often take a pair kitted out how you've said as a highly mobile tank hunting unit, and because they can drop in and fire before the enemy shoots they often achieve their objective and then become a nuisance.Triple Dhttps://www.blogger.com/profile/18002702481127525157noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-61035951152004860672015-11-25T13:30:04.389+00:002015-11-25T13:30:04.389+00:00Thanks Dave. I like the units of 5 as it means I h...Thanks Dave. I like the units of 5 as it means I have to take a couple of casualties before I start to lose important models such as the special weapons or sergeant with meltabombs. I can see the appeal of taking smaller units; more targets for your opponent, more units for you to use in the game for objective grabbing or tying up the enemy, but as you say, they can be wiped out pretty easily. I think four would be a good number to try- you can take a couple of special weapons and meltabombs in the unit. <br /><br />I might even consider taking a full squad of 8 bikers and an attack bike and combat squadding them to give 3 units. This would limit the number of special weapons options, but to be honest, I didn't find the special weapons did that much in my games as I spent most of the time Jinking, which severely reduced their damage output. It might be best to save the points on special weapons and add a sergeant with power axe or power fist to do the job in combat. <br /><br />I would probably hold on to the grav guns in case I came up against something with high toughness that the plasma talons might struggle to wound, but I don't think dropping the meltaguns and plasma guns (to get another biker, attack bike or power weapons on the sergeant) would have made any difference in my games as I really can't recall if they achieved anything. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-41149021719941658122015-11-25T12:52:06.219+00:002015-11-25T12:52:06.219+00:00Extremely valuable info for when I actually get ro...Extremely valuable info for when I actually get round to painting a Ravenwing model! Re: bike squad numbers is there any benefit to switching 3x5 for 3x4 plus 1x3 as a middle ground between 5x3? My only attempt at using them so far and the unit of 3 was killed really easily, more bodies in a unit aids survivability so Iwould think it's an easier compromise but please educate me if I'm wrong.40kaddicthttps://www.blogger.com/profile/12763647828123242837noreply@blogger.com