tag:blogger.com,1999:blog-2668255476316917252.post509085809812970328..comments2024-03-25T20:55:48.523+00:00Comments on Didcot Wargames Club: Battle Report 72- 1850 pts White Scars vs DaemonsMike (Didcot Wargames Club)http://www.blogger.com/profile/04136576868354842829noreply@blogger.comBlogger25125tag:blogger.com,1999:blog-2668255476316917252.post-61573794964214963712016-08-24T23:30:37.612+01:002016-08-24T23:30:37.612+01:00Tbh i think its about time was silly to give up a ...Tbh i think its about time was silly to give up a power to get summoning. Unless u have 2million warp charge you dont tend to use the chaos primaris anyway.Anonymoushttps://www.blogger.com/profile/15760079305165707337noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-8143672681275079872016-08-24T20:57:56.812+01:002016-08-24T20:57:56.812+01:00Just came over to mention this. Seems a counter-in...Just came over to mention this. Seems a counter-intuitive call to me, but now we know for sure!WestRiderhttps://www.blogger.com/profile/12877289116827690457noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-279063456638309902016-08-24T18:00:16.425+01:002016-08-24T18:00:16.425+01:00The new Daemon FAQ 1st draft is up and resolves th...The new Daemon FAQ 1st draft is up and resolves this now. Daemons get psychic focus in addition to Chaos Psychic Focus. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-38627221824853218312016-08-20T00:23:13.793+01:002016-08-20T00:23:13.793+01:00ikr still find compelling arguments to me at least...ikr still find compelling arguments to me at least for and against just going to ask who im playing at the time only played 6-7 games with demons since i started at Christmas until a new book actual FAQ comes out or im playing a tourney game where it actually addresses it. Ty for debate.Anonymoushttps://www.blogger.com/profile/15760079305165707337noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-75046656546851804972016-08-20T00:17:42.637+01:002016-08-20T00:17:42.637+01:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/15760079305165707337noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-1295148108296033042016-08-19T22:26:54.365+01:002016-08-19T22:26:54.365+01:00He makes one critical error in that distinction: H...He makes one critical error in that distinction: He reads the section on *Randomly* Generated powers as being the only source of Generated powers. All powers are Generated, but some of them are Generated by means other than randomness. Note that Assigned Powers bit is part of the Generating Powers section.<br /><br />Also, I've typed it out enough times now that the word "Generated" looks wrong and weird and made-up :PWestRiderhttps://www.blogger.com/profile/12877289116827690457noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-90136789364949005492016-08-19T11:09:01.339+01:002016-08-19T11:09:01.339+01:00https://www.reddit.com/r/Warhammer40k/comments/2ei...https://www.reddit.com/r/Warhammer40k/comments/2eivxl/generating_psychic_powers_for_pink_horrors/ck1hh0o<br /><br /><br />makes a good argument as to RAW vs RAIAnonymoushttps://www.blogger.com/profile/15760079305165707337noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-15983163817526453192016-08-19T10:43:56.043+01:002016-08-19T10:43:56.043+01:00The problem with that explanation though is in the...The problem with that explanation though is in the rule as written it is NOT a generated power, is more like force that's unlocked by having a force weapon. It says in the psychic focus rule that if during the course of the game u get a power from another discipline u lose it but do you magically get access to the primaris turn 1 or do you have it before and if you have it before during the generate powers step rules as written you get both.Anonymoushttps://www.blogger.com/profile/15760079305165707337noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-34192902320313484032016-08-19T08:37:53.005+01:002016-08-19T08:37:53.005+01:00Hahaha good point! Although I don't think you&...Hahaha good point! Although I don't think you'd loose many games with at least average dice!<br /><br />That's good, I'd like to see it in action again - still thinking about getting it.<br /><br />Good luck at Hero for a Day, or rather, "Be strong (and don't fall asleep)!" ? Already excited for the batreps!Chrishttps://www.blogger.com/profile/08199583732490727488noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-56952558750245711312016-08-19T08:20:29.969+01:002016-08-19T08:20:29.969+01:00Glad you enjoyed it Chris. I could get new dice, b...Glad you enjoyed it Chris. I could get new dice, but then I couldn't complain about how my poor dice rolling loses me games ;)<br /><br />The Raptor Wing is nice. It didn't do too much in this game, but I can see the potential and will probably try it again in the future. Just about to head down to Nick's Hero for a Day, so plenty more battle reports in store. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-41394827534067615142016-08-19T08:19:03.957+01:002016-08-19T08:19:03.957+01:00I think they probably would have been better for t...I think they probably would have been better for the formation. They would get a bonus to their invulnerable saves, which probably would have helped in this game. The fact they could not sweep would have made no difference against Daemons. <br />The only downside is they have combi-bolters and not storm bolters. I would have got fewer shots with one unit as they deep struck out of rapid fire range in turn 1. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-13698986525151201002016-08-19T07:20:01.009+01:002016-08-19T07:20:01.009+01:00Cool, finally another batrep (you've spoiled u...Cool, finally another batrep (you've spoiled us!). Incredible how you managed to pull a draw out of that, I didn't see that coming at all. Sometimes you have some really bad games with your dice, maybe, like suggested above, you should get yourself a set of nice white and red White Scars dice. <br /><br />Also nice to see the Raptor Wing, although it seems that flyers never seem to really do much. I keep bringing the Stormraven and Frostwolf to friendly matches but they've never really delivered a memorable performance. Chrishttps://www.blogger.com/profile/08199583732490727488noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-82412299893746676982016-08-19T00:56:47.085+01:002016-08-19T00:56:47.085+01:00It doesn't matter how it's generated, if y...It doesn't matter how it's generated, if you know any Power from another Discipline, you lose Psychic Focus. It's come up once or twice before with situations where Models gained Powers that didn't specify a Discipline, and they've variously been ruled either to be part of no Discipline, and thus do not affect Psychic Focus (like Force), or part of a specific Discipline, and thus potentially capable of affecting Psychic Focus (like whatever garbage power it is that the Maleceptor gets, and the Spirit Leech that Neurothropes have. Those are both Powers of the Hive Mind, and still let Nid Psykers gain Psychic Focus in PotHM).<br /><br />It's also actually possible to gain Psychic Focus part-way through the Game, for instance if you get that one Perils result that makes you lose a power, and it's the one that was keeping you from getting Focus.<br /><br />I kind of suspect that the Chaos Psychic Focus thing is going away in 8th, one way or another, along with things like the restriction on only taking half your Powers from a god-specific Discipline, now that they're full 7 Power tables, and not just the 3s, where a Lvl 3 Psyker could guarantee a specific Power.WestRiderhttps://www.blogger.com/profile/12877289116827690457noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-39466767567182655682016-08-19T00:49:32.336+01:002016-08-19T00:49:32.336+01:00This comment has been removed by the author.Rob Nathanhttps://www.blogger.com/profile/09135487799075859919noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-87462062852006194912016-08-19T00:49:28.356+01:002016-08-19T00:49:28.356+01:00Do you think cataphracii (pardon spelling) would&#...Do you think cataphracii (pardon spelling) would've made the formation better at all?Rob Nathanhttps://www.blogger.com/profile/09135487799075859919noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-7982148974888902202016-08-19T00:26:03.293+01:002016-08-19T00:26:03.293+01:00Nvm found it stupid its not in the codex looking o...Nvm found it stupid its not in the codex looking on line and am just confused :/ half say i can get 2 primaris as the chaos thing is automatic/before the game and not an actual generate roll, others say diff. Ty for pointing that out though giving me a headache.Craignoreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-64810739347917940302016-08-18T23:59:56.402+01:002016-08-18T23:59:56.402+01:00It's in the 7th Ed Rulebook. Pg.22, the box at...It's in the 7th Ed Rulebook. Pg.22, the box at the bottom. Regardless of whether or not you roll any Powers on the Patron's table, any Psyker with a Mark of Chaos or the Daemon of [CHAOS GOD] Rule knows the Primaris from that god's Discipline. That means that you will always know Powers from at least two Disciplines*, and thus be ineligible for regular Psychic Focus.<br /><br />Like I said, it's one I see commonly, because it's in an odd place, and it's easy to miss. I only realized it because the main local Daemon Player was confused about the interaction when Psychic Focus first became a thing at the start of 7th, and so we took some time and really dug into the wording to figure it out.<br /><br />*The exception is a Lvl 1 Psyker taking their one Roll from their Power's Discipline.WestRiderhttps://www.blogger.com/profile/12877289116827690457noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-85968365227056894812016-08-18T23:37:57.772+01:002016-08-18T23:37:57.772+01:00Is that outside of the main codex then? in the boo...Is that outside of the main codex then? in the book it only says i can choose to roll on the partons table not mandatory up to half there mastery levelsCraignoreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-62557776000422170452016-08-18T20:34:27.886+01:002016-08-18T20:34:27.886+01:00I'd be happy with Salvo Storm Bolters if the S...I'd be happy with Salvo Storm Bolters if the Salvo Rules were changed so they actually did work like heavier Rapid Fire Weapons. As it stands, this would make them vastly better on Terminators and other Relentless Units, but substantially worse on regular dudes (and they're already pretty bad there). Barring a change to Salvo, I'd rather see them go to Assault 3, or just become cheaper (1 Point upgrade rather than 5) for PA dudes and get something like Heavy Ammo Feeds on Termies.<br /><br />In addition to durability buffs like FNP, I think Termies could get some sort of "Heavy Ammo Feeds" Rule that adds one to the number of shots of every weapon they fire. Or maybe even doubles them.WestRiderhttps://www.blogger.com/profile/12877289116827690457noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-33417791826351737922016-08-18T20:27:58.286+01:002016-08-18T20:27:58.286+01:00Excellent job pulling a Draw out of that! Those ap...Excellent job pulling a Draw out of that! Those appalling rolls on top of the power level mis-match were just painful to watch.<br /><br />It didn't have an effect on the Game, but Craig made a mistake that I see pretty commonly from Daemon Players. They get Chaos Psychic Focus instead of regular Psychic Focus as a mandatory thing, so, for example, the GUO would have had to trade in one of its rolled Daemonology Powers for Summoning, but would have had Stream of Corruption from Chaos Psychic Focus.WestRiderhttps://www.blogger.com/profile/12877289116827690457noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-2969464452670740042016-08-18T12:04:00.847+01:002016-08-18T12:04:00.847+01:00Yeah, Terminators really do struggle in the curren...Yeah, Terminators really do struggle in the current game (and always have since about 3rd edition). Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-62308815726708587062016-08-18T12:03:28.952+01:002016-08-18T12:03:28.952+01:00Yeah, I might have to invest in some new dice!
I...Yeah, I might have to invest in some new dice! <br /><br />I only used the upgrades because they were modelled on. Makes it much easier during the game. <br /><br />The only problem with using the Strike Force Ultra in a support role is that it is so expensive. In order to use in support, I would need to be playing about 5000 pts. Mike (Didcot Wargames Club)https://www.blogger.com/profile/04136576868354842829noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-1483168561660088192016-08-18T11:57:19.705+01:002016-08-18T11:57:19.705+01:00forgot to add, yes the strikeforce ultra is a bit ...forgot to add, yes the strikeforce ultra is a bit limited but is better as a support option rather than the main formation choicetoonboy78https://www.blogger.com/profile/06032744373751739974noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-59872598915817224182016-08-18T11:55:23.930+01:002016-08-18T11:55:23.930+01:00New dice or a new rolling technique is required he...New dice or a new rolling technique is required here.<br /><br />i appreciate your models are painted white scars but i'm not sure that was the best chapter tactics to use. ultramarine or imp fist may have been better.<br /><br />i am a big fan of the raptor wing, it is one of the most cost effective formations to take.<br /><br />my other changes would have been to drop the MM on the speeder (i stick with the missiles and keep it safe at the back) and no hurricane bolters on the raven. that may have been enough for a bit of an upgrade on the captaintoonboy78https://www.blogger.com/profile/06032744373751739974noreply@blogger.comtag:blogger.com,1999:blog-2668255476316917252.post-39000781426607108702016-08-18T11:36:36.513+01:002016-08-18T11:36:36.513+01:00Exactly what I found when I've used it mate - ...Exactly what I found when I've used it mate - terminators don't put out enough damage to justify their fluff or points. In particular my beef is with storm bolters. If a storm bolter was a salvo 2/4 weapon I think I'd be much happier with it, because the damage output of a squad would increase substantially. <br /><br />Equally, terminators are not hugely resilient, and lacking either FNP or multiple wounds they are very vulnerable to a dodgy dice roll. In some ways I think facing daemons actually helped you, as an army with any reasonable amount of firepower would have taken out a reasonable chunk of your force before you even got into combat.<br /><br />I love the idea of the formation, and I'm a sucker for the terminator models, but they aren't very good under the current rules.Triple Dhttps://www.blogger.com/profile/18002702481127525157noreply@blogger.com